Beast of Talwar
DARK 6

Beast of Talwar

  • Archetype:
  • Archfiend

  • ATK:
  • 2400

  • DEF:
  • 2150

  • View:
  • 3634




Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.)




 
 
AI Power Analysis
Material bodyConfidence: Medium
50± 8/ 100
Power Score
Intrinsic 51
Deck 49

Beast of Talwar — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 51 · Deck: 49 · Meta: provisional
  • Primary role: Material body

Why it scores here

Beast of Talwar is a vanilla Level 6 DARK Fiend Normal Monster with no effect, so its value is only as a body. Its 2400 ATK earns nothing on the rubric; the score comes from being a clean, unnegatable Level 6 Fiend material that is a single slot in most of the sampled decks. It converts no combo boards in the evidence (zero recorded combos), so the material role is inferred from stats, not observed.

Axis scores

Axis Score Evidence
Accessibility 35 Drawn only at random as a plain Normal Monster with no searcher route in the evidence; it is live only when it is in hand (inferred from text, with deck frequency of 120 decks as observed context).
Combo & Conversion 15 No recorded combo boards include the card, so it converts nothing on its own in the evidence (observed: 0 appearances of 0 combos).
Resource Economy 5 No searches, draws, or refuel; a Normal Monster with no text (verified from card text).
Effect & Interaction 0 No effect, so it provides no negation, removal, or disruption (verified from card text).
Material Utility 60 Level 6 DARK Fiend fits Level 6 material requirements, but the Fiend race narrows the fit; the body still counts when blanked because it has no effect (inferred from card stats and text).
Resilience & Flexibility 55 Cannot be negated because it has no effect, but it also offers no recovery or multi-zone value (inferred from card text).
Deck-Building Efficiency 75 Runs as a single copy in 116 of 120 sampled decks with no garnet, lock, or restriction beyond Fiend race (observed from deck copy distribution).

Calculation

Weight profile: Primary role Material body / Normal only; no secondary role blended. Intrinsic ≈ 51, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 6 DARK Fiend body with no effect that cannot be negated
  • Single-slot inclusion in most sampled decks with no deck-building restriction
  • Appears across 20 distinct archetype homes in the sample

Weaknesses

  • No effect, no searcher route, and no recorded combo boards
  • Fiend race limits its material fit
  • Contributes no interaction, recovery, or card advantage

Counters / choke points

  • No effect exists for an opponent to negate; only its use as material can be disrupted (inferred)

Best use

Material body / Normal. Decks: Fiendsmith, Primite, Red-Eyes. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, Level 6, DARK, Fiend, 2400 ATK / 2150 DEF from card data; Card text is flavor only plus a clause that it is always treated as an Archfiend card; No effect, so no negation or removal line exists
  • Observed: Present in 120 sampled decks, 116 at one copy; Spread across 20 distinct archetypes; Fiendsmith is the largest home at 33.3%; Zero recorded combo boards include the card
  • Inferred: Clean material body for Level 6 requirements, limited by Fiend race; Cannot be negated because it has no effect, so it keeps its body value when interacted with
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no rulings for the always-Archfiend treatment clause; its archetype-matching effects are unverified material conversion has no recorded boards to confirm it











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